FileMaker 18 Changes
FileMaker 18 requires that all plugins come with a signature, which indicates that the software is valid, unchanged, and made by a certain developer. The default store version of ScriptMaster, which you can download at this page here, comes already signed by 360Works. So if you are strictly using ScriptMaster to register modules and execute the RegisterGroovy or the EvaluateGroovy functionalities of the plugin, you can use the store version without issues. However, if you are using ScriptMaster to generate your own plugins, you will need to generate them with an unsigned version of the ScriptMaster plugin, then sign them with your own code signing certificate.
The reason for needing an unsigned version of ScriptMaster to generate plugins, is that ScriptMaster makes plugins by essentially copying itself into the new plugin, along with the functions you have written. If ScriptMaster is signed before this copy happens, it will carry the signature with it. This is unfortunate, because the newly generated plugin does not match the ScriptMaster plugin exactly, and so the signature it has carried with it is now invalid, and the plugin will not be loaded by FileMaker.
To get around this issue, generated plugins should be created using an unsigned version of ScriptMaster, so that this invalid signature does not get written to the newly generated plugin.
To begin, you'll need to use the unsigned version of ScriptMaster, which you can download at this link here. Create your plugins using this version of ScriptMaster. Plugins created in this fashion will work in FileMaker Pro, but your users will see a warning message about "Could not verify the identity of this plugin". If you are ok with this warning you may want to stop here.
Note: Unsigned plugins will not be initialized in FileMaker Server 18 or the Web Publishing Engine. Plugins must be signed to work in these components.
Signing Generated Plugins
You will need two things:
- A code signing certificate
- The codesign utility installed (comes with Xcode command line tools)
You will need to enroll in an Apple Developer Account, and set up that account in Xcode on your machine. This should automatically install the codesign utility, and the certificates you need to sign plugins. Troi has some additional information on this here.
Once that is set up, you can sign your plugins by running the command:
- codesign -s "Your Developer Name" /path/to/MyGeneratedPlugin.fmplugin
You can validate the signature by running:
- codesign -v --verbose /path/to/MyGeneratedPlugin.fmplugin
On Windows, you will need Microsoft Visual Studio downloaded and installed. Both Troi and FM Plugins have simple writeups of this process here and here respectively. You will need to acquire a code certificate from a Certificate Authority, such as Comodo, as the Apple certificate will not work on Windows. After receiving and preparing your certificate, you'll need to open your generated plugin in Visual Studio, and use the signtool.exe in the Visual Studio Command Prompt. I have also used PowerShell to run this command with good results:
- signtool sign /f "C:\Users\acme\your-code-sign2018.pfx" /p YOUR_PASSFRASE_HERE /tr http://timestamp.comodoca.com "C:\Users\acme\Desktop\PluginName.fmx64
Deployment and installation
Will ScriptMaster run on FileMaker Server?
Yes. ScriptMaster will run in all three possible plugin configurations: FileMaker Client, FileMaker Server, and FileMaker Web Publishing Engine. See the Plugin installation page for information on where to put the plugin for these configurations.
Will Generated Plugins run on FileMaker Server?
Yes, but in server 18 they will only initialize if they are signed. This is also the case for FileMaker Web Publishing Engine.
Changing Log Location
To specify the location to which ScriptMaster writes log files, create a file called "loglocation". The contents of the file should contain the path you want to use to store log files. Place the file in the appropriate location:
- OS X: /Library/Application Support/360FmKit
- All Windows: C:\360Works\loglocation
When using Select File module I get spinning beach ball (Mac)
This sometimes happens when you use the Select File module with the Allow User Abort FM script step set to OFF. Setting this value to ON, allows the Select File function to work smoothly.
Using Get( InstalledFMPlugins ) with custom plugins generated by ScriptMaster
Due to a bug in FileMaker, the Get( InstalledFMPlugins ) function will return the version number of the ScriptMaster plugin used to generate the custom plugin instead of the custom plugin's version number. You should use the included "xVersion" function that comes with all custom built ScriptMaster plugins instead when trying to determine which version of your custom plugin is installed.